Aqua Adventure

StarFox is now underwater!

About the game

Credits: Amy Elliott   Hayley   Tessa   Denisa   Abby   Hannah   Scarlett


Status: Done
Project Type: Game Jam
Development Duration: 2 Weeks (15 Hours Work Time)
Tools Used: Unity
Primary Roles: Programming   UI   Level Design

Gallery & Screenshots


Taking On The Programming Myself

Being a solo-programmer on this game meant that I had to handle a lot of work - And I was prepared for this! Some things which I had to work on during this project involve source control, and implementing all my teams' models, and game mechanics inside of Unity (Our game engine).
As I mentioned, I asked the team if I can take on the entirety of the programming myself as a personal challenge, and I'm very happy they let me do that, as it allowed me to challenge myself, and although I got stressed near the end of the game jam, it helped me learn what I can accomplish and what my limits are when working by myself on programming. But I also shouldn't be afraid to ask for help from others if I am starting to feel stressed.


About Amy Elliott
Amy Elliott

Hi! My name is Amy, and Im a programmer based in the UK! I love playing and making video games and recently entering the games industry has only increased my interest in games development. Im a big fan of technical and creative experimentation, and I do this by participating in gamejams and small projects in my spare time. I love learning new things, from game engines and programming all the way to maths and fun projects using an Arduino.

Email : amy.elliott2002@yahoo.co.uk

Website : http://amy-portfolio.com

Comment Box is loading comments...