From some research, learning about build tools and graphics libraries is benificial for my future roles in the games industry. This was a University assignment.
In August, I started my year-long placement at Sumo Leamington, and in that time, I’ve learned and done so much at work!
Pathfinding algorithms have always been something which interests me, and so I decided to make myself a pathfinding tool!
I was given the opportunity to work on engine programming for Old School RuneScape’s C++ Client, this helped me learn lots about how game engines work.
One morning, I woke up to an email titled 'Welcome to Jagex Games Studio' - I could barely believe it!
In this blog, I discuss my Technical Games Development module, And how it helped me learn to develop my core team working skills for use in games development.